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Stage 2
  Next, I loosely redraw the shapes of the mid-ground objects. I block in the local color of these shapes to begin the next step of rendering.

The dome part of the rock is painted using a combination of dry brush and glazes. I block in a light base color then start glazing (thin transparent washes) with darker tones. I determine the light source and compliment it with darker, cooler tones on the shadow side. Once the rock begins to have some volume and shape, I'll proceed to texture it.

In order to get the texture of the rock, I first paint a "heavier" glaze of a darker color then immediately wipe it off leaving a textured residue. If done properly you can mimic some nice rock textures very quickly. This step involves some trial and error.